Answer by StephanK
If you are using physics, you can adjust the physics materials of your colliding objects and reduce their bouncyness. Otherwise we could use some more info to help you...
View ArticleAnswer by duck
Ok it sounds like you want to reduce the strength of the reflection when using the Pro water shader.It seems that there isn't a setting to do this with the water controls - the strength of the...
View ArticleAnswer by jmsosullivan
You don't need to change the water shader to adjust the amount of relfection. You can create your own fresnel texture that does the same thing.In photoshop, select File -> New. Set the Width to 256...
View ArticleAnswer by Comatose
Does anyone know how to change this for unity pro 3.0's Water4 Shader?
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